๐ฎ Your First Game

This is the big one. ๐ Everything โ the loop, coordinates, collisions, sprites, goals, enemies, even AI superpowers โ snaps together right here into a finished game that is 100% yours.
Name it, tune it, beat itโฆ then ship it.
The big idea: you have all the pieces now
Remember way back in chapter 1, when a game seemed like magic? Look how far you've come. A game isn't magic โ it's a loop running rules, things living at x, y, hitboxes that overlap, sprites that flip, a goal and a Game Over, and enemies following tiny rules.
You learned every one of those. So this last build chapter has nothing new to teach โ it just hands you all the bricks at once and says: make something that's yours. ๐งฑ
Your turn: build your game
Name it, pick your hero, set the goal, choose your obstacle, and flip on the double jumpsuperpower. Play it until you're proud โ then hit Ship it.
Click the game, then โ โ move, โ / Space jump (twice!). This one's all yours.
๐ฆธ Hero
๐ฏ Coins to win
๐ Obstacle
โธ๐ง Peek inside: your game is a tower of small pieces
This game feels big โ but you never built it all at once. You built it as small named pieces, one chapter at a time: a loop, then coordinates, then collisions, sprites, a goal, enemiesโฆ each one a little brick that does onejob, all stacked on the same engine. That's the real secret to building anything big, and you just did it.
๐งฐ See how big things get built โDiscovery missions
Try each one, tick it off, then peek at the secret.
โ๏ธGive your game a name you love โ type it into the title at the top.
๐Build an EASY version (1 coin, spikes, double jump on) and beat it.
๐คNow build a TOUGH version (5 coins, the Chaser, double jump off) and try to win.
๐งฉLook at your game and name which chapter each piece came from: the hero, the coins, the chaser, the double jump.
๐When you're proud of it, hit the big โShip itโ button.
๐ You did it! You now know:
- ๐ฎ A real game = a loop + coordinates + collisions + sprites + a goal, stacked.
- ๐งฉ You now understand every single piece of your game.
- ๐๏ธ You can tune it โ easy or hard, your hero, your obstacle.
- ๐ท๏ธ Naming it and finishing it is what makes it truly yours.
- ๐ The last step is sharing it with the world.
๐ฌ Behind the scenes โ what's next?
You built a whole game! ๐ But it's trapped on one screen. The last three chapters are a new adventure: how to take the game you just built and put it onlineโ so a friend can join, your moves can travel across the world, and anyone, anywhere can play. Let's go online. ๐๐